PM3.6 - King Dedede - Action - 0x76 CliffAttack
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(HoldingALedge)
- if ((InternalConstantInt(Damage) LessThan InternalConstantInt (0xc79))) - ChangeSubactionRestartFrame(CliffAttackQuick)
- UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(75)] }
 
- else- ChangeSubactionRestartFrame(CliffAttackSlow)
- UnknownEvent { namespace: 0xc, code: 0x1c, unk1: 0x0, arguments: [Value(2), Value(74)] }
 
Exit Script (Common)